Sunday, November 21, 2004

CrossGen

CrossGen started during the time I wasn't reading comics so by the time I got interested again it sounded like a good move. Non-traditional stories, innovative delivery formats, new business structuring: Just an all-round shake up. But then I started reading some of the actual work--primarily in the Forge and Edge compendia--and it became clear that all this fuss had very little result. Most of it was fairly bad with far-fetched premises, tedious explication, overly realistic and static art, bland dialogue, etc. And like almost all comics today, everything took too long, probably the result of thinking comics are movie storyboards. I remember liking bits of Mystic which seemed somewhat drily humorous and Negation which seemed promising in a mindless-action-film way. The rest was mostly useless, even the highly praised Ruse was like the pitch for a series rather than a fully worked out one. Even CrossGen's frequent claim that they had no superheroes was only true in the strictest sense, ie not really true at all but they could pretend. As for the rest, their differing delivery forms may or may not have been a good idea but didn't matter to me personally and the ideas behind their business model almost guaranteed the resulting work would be limited. Certainly things got better towards the end with things like The Crossovers, Kiss Kiss Bang Bang and especially Abadazad but that was pretty much in spite of everything else CrossGen had done.



Anyway, the Comics Reporter ran a piece that's accurate as far as I can see (didn't follow the bankruptcy that closely) and a good corrective for all the publicity coming in the wake of the Disney deal. It's great that Abadazad will keep going in some form though most of the other CrossGen work deserves quiet oblivion.